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AI Insights · Timothy · April 2024

Top 5 Boxing Games in Spain Q1 2024: Unified Platform Performance

Discover how the top 5 boxing games performed in Spain during Q1 2024 with data on downloads, revenue, and active users.

Top 5 Boxing Games in Spain Q1 2024: Unified Platform Performance

The first quarter of 2024 saw notable performance from the top 5 boxing games in Spain on a unified platform, according to data from Sensor Tower. Here's a breakdown of their performance in terms of weekly downloads, revenue, and active users.

EA SPORTS™ UFC® 2 from Electronic Arts experienced significant fluctuations in its weekly revenue. Starting the quarter with $143, the game saw a drop to $28 by late January, followed by a peak of $311 in mid-March. Weekly downloads showed an impressive spike, especially in mid-February, reaching 14.5K. Weekly active users mirrored this trend, peaking at 31.1K in the same period.

I, The One - Fighting Games by Azur Interactive Games Limited had modest revenue, with a peak of $20 at the end of January. Weekly downloads surged in early March to 6.3K, and active users saw a similar rise, reaching nearly 12K in the same timeframe.

Arm Wrestling Master from GOODROID, Inc. did not generate any revenue throughout the quarter. However, the game maintained a steady increase in downloads, peaking at 4.2K by the end of March. Active users also showed growth, reaching 12.5K in the last week of March.

Real Boxing 2 from Vivid Games S.A. saw its highest weekly revenue of $283 in early February. Downloads peaked twice, once in mid-February at 3.1K and again in late March at 2.7K. Active user numbers peaked at 4.7K in late February.

Fight Master. by BoomBit, Inc. had minimal revenue, with a peak of $26 in early January. Downloads peaked at 3K in the first week of January, and active users remained steady around 13K throughout the quarter.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024